Did you enjoy Mikey’s Hook prototype made with Box2D? Here is the Nape version!
Read all posts about "Mikey Hooks" gameActionscript 3
Are you making a mobile game with Starling? Here are two ways to handle swipes in your Starling projects
A Box2D prototype to simulate an hook like in iOS blockbuster Mikey Hooks, just using a distance joint. Look how it’s done!
Read all posts about "Mikey Hooks" gameThe final working prototype of The Impossible Line game is ready. Play this mouse avoider with light and dark and see how it’s done.
Read all posts about "The Impossible Line" gameSecond step of The Impossible Line tutorial: we are adding the collision sensor to the prototype, using raycast technique
Read all posts about "The Impossible Line" gameFirst step of a series of tutorials to create a Flash version of the popular The Impossible Line game for iOS
Read all posts about "The Impossible Line" gameLearn how to make your App runnin in full screen on ALL your iOS devices, iPhone 5 included, with a single Starling project
Learn how to manage different iOS screen resolutions using Starling, from the real world example of an actual game I am making
Box2D destructible terrain is almost ready… try this demo to see how to dig in a Box2D world
A practical example, taken from my upcoming game, of how you should use Flash Starling juggler to create tweens