Another step in the Angry Birds series with a feature you cannot miss: the predictive trajectory lien
Read all posts about "Angry Birds" gameBox2D
In the third part of the series, we’ll see how to introduce scrolling and make the camera follow the bird. Also, all crates are properly skinned.
Read all posts about "Angry Birds" gameSecond part of the Angry Birds tutorial. It’s time to kill some pigs. You will also learn how to determine the strength of a Box2D collision
Read all posts about "Angry Birds" gameUse Box2D to simulate a sling like the one made famous by Angry Birds game.
Read all posts about "Angry Birds" gameAnother version of my Tiny Wings terrain, with more bumps and less regularity.
Read all posts about "Tiny Wings" gameCreate a Box2D car with motors and shocks with 10 customizable parameters, from wheel radius to axles size
Create any kind of complex and concave shapes with Box2D and have them separated into smaller, convex shapes in a very optimized way with b2Separator
class by Antoan Angelov
You already know how to create, scroll, and make a car run over a Tiny Wings terrain. Now it’s time to learn how to add your own textures.
Read all posts about "Tiny Wings" gameCreation of a realistic Box2D car/truck with motors and shocks in seven easy steps.
Fourth part by Antoan Angelov, code improvement and the capability of slicing BitmapData objects