What about a gameplay merging word hunt with physics? Have a look at this HTML5 prototype powered by Phaser and Box2D physics thanks to Planck.js
Read all posts about "Word Game" gameBox2D
Draw your “Totem Destroyer” levels in a matter of seconds using Tiled and turn them into actual playable HTML5 levels powered by Phaser and Box2D using Planck.js
Read all posts about "Totem Destroyer" gameDo you remember TOTEM DESTROYER? Another old Flash smashing hit revives with a HTML5 version powered by Phaser and Box2D port by Planck.js. Full commented source code available.
Read all posts about "Totem Destroyer" gameBox2D lives again with the HTML5 prototype of Mikey Hooks powered by Phaser and Planck.js. Everything is managed by distance joints, commented source code available.
Read all posts about "Mikey Hooks" gameI really want to bring back up old Flash glories powered by Box2D, using HTML5 this time. Look how Phaser and Planck.js can work together to build a physics world with a platform controlled by a revolute joint and random bodies falling over it. Commented source code available.
During 2019, I published or updated 25 game tutorial series featuring almost every kind of game: physics games, endless runner, puzzles, match 3 games, action games and more. Enjoy this recap and see you in 2020!
Box2D is alive!! See how I am using the legendary physics engine in HTML5 projects powered by Phaser using Planck.js library. Full commented source code available.
This year I published 18 game series tutorials explained in more than 100 posts. Thank you for being my reader and enjoy a small recap.
A complete HTML5 physics game in about 200 lines of code? Yes, thanks to Phaser and Box2D – Play “Stack the Crates”
Read all posts about "Tipsy Tower" gameLess than 150 lines of code, and HTML5 Tipsy Tower game now also features a timer and a game over routine, thanks to Phaser and Box2D
Read all posts about "Tipsy Tower" game