During 2018 I published 20 game series tutorials explained in almost 100 posts and released a book which is having a huge success. Thank you for being my reader in 2018, see you in 2019. Have a look at all my 20 tutorial series.
C#
An endless runner built with Unity without writing a line of code thanks to Infinite Runner Engine. The whole process is explained with 36 photos. Thirty-six.
Yes, I am building a physics casual game without using phyiscs. Check the Unity prototype featuring endless action, double jump, popping spikes and collision detection. Full project available for you to download.
Read all posts about "Circular endless runner" gameThe circular endless runner prototype has been ported to Unity using C# and trigonometry, no physics engines used. Full source code and project available for download.
Read all posts about "Circular endless runner" gameThis year I published 18 game series tutorials explained in more than 100 posts. Thank you for being my reader and enjoy a small recap.
The Unity prototpe of “Tipsy Tower” game is almost complete, not features zoom, timer, score, responsive canvas and commented source code
Read all posts about "Tipsy Tower" game“Tipsy Tower” prototype now made with Unity using C# – A few lines of code, great result. Have a look.
Read all posts about "Tipsy Tower" gameUnity C# SameGame now features animations thanks to LeanTween. Full commented source code available
Read all posts about "SameGame" gameI ported my SameGame engine from Phaser to Unity, have a look at it
Read all posts about "SameGame" gameLook how I made “Back to Square One” game prototype with Unity using LeanTween library to manage tweens
Read all posts about "Back to Square One" game