Second step about the creation of a HTML5 game like “Stairs” using Godot. How to assign material to objects and add infinite randomly generated spikes. Detailed tutorial with 15 pictures and commented source code.
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Using Phaser and Three.js together allowed me to build an endless HTML5 3D staircase with random spikes in a few lines of code. Full commented source code in TypeScript available for download.
Read all posts about "Stairs" gameWorking example of full integration between Phaser and Three.js with no external software to build HTML5 games in 3D. “Bouncy Light” prototype available for download with source code.
Read all posts about "Bouncy Light" gameDetailed tutorial with commented source code and 30 pictures about the creation of “Stairs” mobile game in HTML5 using Godot Engine. In this first part we are going to build an endless staircase. Full project available for download.
Read all posts about "Stairs" gameYou can turn your HTML5 2D Phaser games to shiny new 3D games with almost no effort thanks to three.js and Phaser 3D library. Look at the example and get the commented source code to see how easy it was. Let’s go 3D!
Read all posts about "Bouncy Light" gameLook how I built a 3D physics endless runner game with almost no code using Buildbox, featuring splash screen, game over screen, in-game tutorial and more. Full example to download for free.
“2 Cars” is an old mobile game glory which I was able to rebuild in 3d using Buildbox and almost no code by just making the camera following a fake player and move spaceships with transparent buttons. Full project available to download.
Read all posts about "2 Cars" gameWith the power of Buildbox and my pure JavaScript class to handle Sokoban games, I was able to build a 3d Sokoban controlled by swipe in about 50 lines of code. Full project available for download.
Read all posts about "Sokoban" gameDuring 2019, I published or updated 25 game tutorial series featuring almost every kind of game: physics games, endless runner, puzzles, match 3 games, action games and more. Enjoy this recap and see you in 2020!
My first BuildBox experiment is a 3D prototype of “Don’t Touch the Spikes” game. See how I built in this guide with 40 pictures and commented source code.
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