Here it is the complete commented source code of the physics driven HTML5 Memory/Concentration game powered by Phaser and Planck.js, completely written in TypeScript. Have fun!!
Read all posts about "Concentration" gameBox2D
Look how I am generating a HTML5 physics driven endless terrain in a bunch of lines using a bunch of bodies thanks to Phaser, Box2D by Planck.js and Simplify. Full commented source code available.
Read all posts about "Horizontal Endless Runner" gameBuild a HTML5 smooth, randomly generated, physics driven terrain using only a few Box2D edges thanks to Phaser, Planck.js and Simplyfy.js libraries. Full source code available.
Read all posts about "Horizontal Endless Runner" gameHTML5 prototype to slice and cut physics solid bodies powered by Phaser, Box2D with Planck.js and PolyK. Full source code available.
Old game concepts may have a brand new life just by adding physics. Have a look at this HTML5 Concentration prototype powered by Phaser and Box2D physics thanks to Planck.js. Full commented source code available
Read all posts about "Concentration" gameWhat about a gameplay merging word hunt with physics? Have a look at this HTML5 prototype powered by Phaser and Box2D physics thanks to Planck.js
Read all posts about "Word Game" gameDraw your “Totem Destroyer” levels in a matter of seconds using Tiled and turn them into actual playable HTML5 levels powered by Phaser and Box2D using Planck.js
Read all posts about "Totem Destroyer" gameDo you remember TOTEM DESTROYER? Another old Flash smashing hit revives with a HTML5 version powered by Phaser and Box2D port by Planck.js. Full commented source code available.
Read all posts about "Totem Destroyer" gameBox2D lives again with the HTML5 prototype of Mikey Hooks powered by Phaser and Planck.js. Everything is managed by distance joints, commented source code available.
Read all posts about "Mikey Hooks" gameI really want to bring back up old Flash glories powered by Box2D, using HTML5 this time. Look how Phaser and Planck.js can work together to build a physics world with a platform controlled by a revolute joint and random bodies falling over it. Commented source code available.