Learn now to create a game like the successful Flash game “Space is Key” with a lot of customizable parameters
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“Columns” is a great Tetris-like game, and now you can get the complete AS3 source code thanks to Walter Siracusa
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My third game made in less than 2KB: after Sokoban and Bejeweled, an original concept with a tiny size
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Collinear points are points on the same line which may increase polygon vertices. Let’s see how to remove them and get simpler polygons.
There’s a new way to make money with Flash games in town… FGL Ads – Give it a try
Second step of the Box2D destructible terrain tutorial. Let’s see how to convert geometry-generated holes into Box2D bodies
The long awaited tutorial about the creation of Box2D destructible terrain using only geometry is finally online. Enjoy.
Drawing in Starling has never been so much easy with Starling-Extension-Graphics library, look how you can use good old Flash graphic API methods to draw in Starling
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A great set of classes to work with face detection and recognition with Flash and AS3 – Pretty accurate.
Do you want to get the most out of your Box2D debug draw? Even on Starling iOS projects? Here is the guide!!
214 GAME PROTOTYPES EXPLAINED WITH SOURCE CODE