What about a pure JavaScript class which handles everything you need in a HTML5 Match3/Bejeweled/Candy Crush game allowing you to focus only on the visual/audio part? Full source code and Phaser 3 example included
Read all posts about "Bejeweled" gamePhaser
The HTML5 endless runner powered by Phaser 3 and Arcade physics now features textured platforms and animated coins to collect, all easily done in a few lines. Commented source code available.
Read all posts about "Endless Runner" gameHTML5 Bejeweled/Candy Crush Match 3 prototype featuring swipe, animations, combos and object pooling built using Phaser 3 following ECMA Script 6 conventions – Full source code available.
Read all posts about "Bejeweled" gameEndless runner game built with Phaser and Arcade physics: enjoy character animations, customizable platforms, object pooling, double triple or even quadruple jump and commented source code.
Read all posts about "Endless Runner" gameWhat about a physics casual game built only using tweens, with no physics at all? Play HTML5 “Perfect Square!” game, powered by Phaser 3 – full source code available
Read all posts about "Perfect Square!" gameI was able to build a basic HTML5 endless runner with double jumps and object pooling to save resources thanks to Phaser 3 and Arcade physics. Jump from platform to platform and get the source code.
Read all posts about "Endless Runner" game“Color Jump” HTML5 prototype now gives you gold coins to collect, as well as the completely commented source code. See the power of Phaser 3 and Matter physics.
Read all posts about "Color Jump" gameThe first update of my book “HTML5 Cross Platform Game Development Using Phaser 3” shows you how to turn your HTML5 game into a native Android app. Build a HTML5 game from scratch with this 175 pages fast paced guide. No boring theory.
With Crazygames you can publish your game and earn both with revenue share and with a $2,000 contest
Jump and bounce on colored walls in “Color Jump” HTML5 prototype built with Phaser 3 and Matter physics, based on the famous iOS game. Full source code using ES6 standards
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