An HTML5 collect/avoid one-button minigame concept made with Phaser. My best score is 17, will you beat it? – Source code available
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The drag and match engine behind “10000000” game made in HTML5 thanks to Phaser. Look at the code.
Read all posts about "Drag and Match" gameAnother String Avoider game, this time an HTML5 version made with Phaser – and looks super smooth on my iPhone
Read all posts about "String Avoider" gamePhaser HTML5 framework and p2 physics let you do awesome physics stuff in just a few lines, have a look at this Totem Destroyer prototype
Read all posts about "Totem Destroyer" gameA complete 2048 HTML5 game made with Phaser using Sprites, filters, tweens, groups, text styles, callbacks… watch and learn!
Read all posts about "2048" gameThe popular HTML5 framework Phaser reached version 2.0 featuring p2.js physics. Let’s play with it.
Here it comes the second step of Space is Key HTML5 prototype, this time we’ll add obstacles and handle collisions
Read all posts about "Space is Key" gameAfter the AS3 version, here it comes a quick but fully customizable HTML5 prototype of the popular game “Space is Key”
Read all posts about "Space is Key" gamePhaser framework is an incredible tool to create web and mobile HTML5 games, look how I built a platform in less than 40 lines of code.