A breakout prototype ready to be published as a standalone or mobile game made with Dreemchest in only 72 lines of code
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Porting Breakout/Arkanoid with Box2D seems to be an interesting challenge for developers. Some days ago I showed you Phyballs, now it’s time for Andre Vidal to show his work. Andre runs his own blog I suggest you to visit because you will find some interesting source code. This is Andre’s breakout (arrow keys = left …
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