New features have been added to the HTML5 circular endless runner built with Phaser 3 and no physics engines: see how to create particle trails, explosion and camera effects. Full source code available
Read all posts about "Circular endless runner" gameCircular endless runner
Double, triple or even infinite consecutive jumps await you in the HTML5 prototype of a circular endless runner featuring physics without physics engines. Powered by Phaser, with complete commented source code.
Read all posts about "Circular endless runner" gameEnjoy perfect shape collision detection without physics engines in this HTML5 circular endless runner prototype powered by Phaser. Jump, double jump, avoid spikes and survive.
Read all posts about "Circular endless runner" gameYes, I am building a physics casual game without using phyiscs. Check the Unity prototype featuring endless action, double jump, popping spikes and collision detection. Full project available for you to download.
Read all posts about "Circular endless runner" gameI found a way to create dynamic obstacles in a circular endless runner game. Working HTML5 prototype built with Phaser using only trigonometry, no physics engines.
Read all posts about "Circular endless runner" gameThe circular endless runner prototype has been ported to Unity using C# and trigonometry, no physics engines used. Full source code and project available for download.
Read all posts about "Circular endless runner" gameI built a HTML5 circular endless runner in about 30 lines with no physics engines using Phaser. Source code available. How would you continue the making of the game?
Read all posts about "Circular endless runner" game