Physics, gravity, velocity, collisions, multiple cameras, input management, textures, particle explosions and much more in HTML5 game DROP’d powered by Phaser and written in TypeScript – Full source code available
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Another conversion from JavaScript to TypeScript. DROP’d is a cute HTML5 game powered by Phaser and Arcade physics, featuring particles, textures, collision management. Full source code available.
Read all posts about "DROP'd" gameWhen you need to merge more images into a single sprite in your HTML5 games, it’s time to use Phaser RenderTexture object. Full working example with commented source code available
Read all posts about "DROP'd" gamePlatforms have an important role in platform games, we can’t just remove them. Look how I make platforms explode in a HTML5 game thanks to Phaser particle system. Commented source code available.
Read all posts about "DROP'd" game“DROP’d” is a cute and fun one-button endless runner available for iOS. I managed to build a HTML5 prototype in less than 150 lines of code. Powered by Phaser and Arcade physics. Full source code available.
Read all posts about "DROP'd" game