Throw knives, hit the target, split an apple and avoid other knives in this HTML5 physics game made with no physics engine thanks to Phaser 3
Read all posts about "Knife Hit" gameKnife Hit
“Knife Hit” HTML5 game built with Phaser gets more difficult as the target constantly changes its rotation speed, thanks to linear interpolation. Full commented source code available.
Read all posts about "Knife Hit" gameSecond step in the building of “Knife Hit” HTML5 prototype using Phaser 3, tweens and trigonometry. Detect knives collisions without phyiscs. Commented source code.
Read all posts about "Knife Hit" gameiOS top action game “Knife Hit” built with HTML5 with no physics engines thanks to Phaser 3 tweens and some trigonometry. Get the commented source code.
Read all posts about "Knife Hit" game