Look how I added a wraparound effect to give new life to an old Flash game: PixelField. Full HTML5 example powered by Phaser with source code available.
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“PixelField” was an old Flash game made by Tonypa. I am trying to port it to HTML5, adapting the gameplay to modern times and devices. Will I sort out something good out of it? Follow the tutorial series with the full source code powered by Phaser
Read all posts about "PixelField" gameThis is the 3rd step of the creation of this awesome game. In this step, I created a full playable game with 3 levels. Level generation is made through a function and a switch that renders the proper level. Full source code commented as usual, be sure to read part 2 before jumping into this …
Read all posts about "PixelField" gameHere we are with the second part of Create a Flash game like PixelField. In this step we’ll see how to draw a level. The game is obviously a tile based one, and I like how tiles are a bit smaller than the real tile size, to leave a little gap between tiles and make …
Read all posts about "PixelField" gameI spent some time on PixelField and I liked the way you control the “player” and the overall concept. So here I am ready to clone it for Tony Pa’s pleasure… In this first step I’ll show you how to control the player. In this version you control a square (in the original one it …
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