A working example of dynamic light in a tile based randomly generated dungeon, made with Phaser
Read all posts about "Roguelike" gameRoguelike
Dynamic lights and shadows in a roguelike tile based environment start to work – powered by Phaser
Read all posts about "Roguelike" gameIf you want to create dynamic light and shadow effects in a tile based environment, you must learn to draw tile based circles
Read all posts about "Roguelike" gameDid you know you can create dynamic light and shadow casting in roguelike games in a few lines of code?
Read all posts about "Roguelike" gameAnother full Flash game packed into less than 2KB: after Sokoban, Bejeweled and a Math game, play a Roguelike in less than 2KB
Read all posts about "Roguelike" game