The old Flash smashing hit “String Avoider” has been built in HTML5 using Phaser 3. Completely commented source code. Take the string safely to the goal. Three levels to play.
Read all posts about "String Avoider" gameString Avoider
“String Avoider” HTML5 prototype completed, three levels to play and a dynamic gradient background. Powered with Phaser
Read all posts about "String Avoider" gameA game is not a game without powerups, let’s add Scissors to “String Avoider” HTML5 game powered by Phaser
Read all posts about "String Avoider" gameSome important changes and bug fixes to Phaser HTML5 game “String Avoider” to give a better mobile experience.
Read all posts about "String Avoider" gameString Avoider game returns in its latest HTML5 version thanks to Phaser. A fun prototype in just a few lines.
Read all posts about "String Avoider" gameA new version of HTML String Avoider game prototype made with Phaser and working on mobile devices
Read all posts about "String Avoider" gameAnother String Avoider game, this time an HTML5 version made with Phaser – and looks super smooth on my iPhone
Read all posts about "String Avoider" gameA complete String Avoider prototype made in a few minutes with Stencyl image API
Read all posts about "String Avoider" gameDrawing in Starling has never been so much easy with Starling-Extension-Graphics library, look how you can use good old Flash graphic API methods to draw in Starling
Read all posts about "String Avoider" gameAn experiment to port Stringy engine to iPhone using Adobe Flash Professional CS5.5
Read all posts about "String Avoider" game