“Way of an Idea” was a Flash physics puzzle game I enjoyed a lot. Look how I built a HTML5 prototype in a few lines thanks to Phaser and Matter physics.
Read all posts about "Way of an Idea" gameWay of an Idea
Did you like Way of an Idea Flash game? Here is the updated prototype made with Box2D 2.1a and Nape
Read all posts about "Way of an Idea" gameWelcome to the 3rd part. In part 2 we allowed the player to draw the chalk track in a “paused” Box2D environment and then run the simulation. Now it’s time to delete our chalk track. A bit of theory: although the simulation is paused, the chalk bodies are already placed in the Box2D world. So …
Read all posts about "Way of an Idea" gameIt’s time to apply the concepts seen at Pausing a Box2D simulation with Way of an Idea Box2D prototype to create a paused Box2D simulation that will start only when you’ll press SPACE, and meanwhile you can draw paths, just like in the original game. The only problem with this technique is you can’t use …
Read all posts about "Way of an Idea" gameDid you enjoy Way of an Idea? Nice physics game… besides the joints and motors used in level design, the most interesting part is the chalk drawing. . We are going to do it in three steps Step 1 – Freehand drawing Let’s start with a simple script with some mouse listeners to let the …
Read all posts about "Way of an Idea" game